Augmented reality (AR) and virtual reality (VR) are amazing ways to change the environment around you or change what you see. These are great tools that can be utilized in education; they can be fit into various subjects and topics to create a more interesting learning environment. Augmented reality adds to what you are seeing, whereas virtual reality changes what you’re seeing. These tools can be utilized in different ways during instruction to engage students and further their understanding of various topics or subjects. I will discuss the various ways these tools can fit into instructional practices.
VR give students the ability to experience scenario-based learning. Students are able to experience various careers, and this gives students ideas of what professions may interest them. VR gives student the ability to go to new places and experience places around the world from their classroom. Virtual Reality can also bring students to a place as simple as an art museum. These various places students can “travel” to can give them a learning experience without the hassle of a field trip. It is also a great way to show how what they learn in class connects to the real world, giving them a better understanding of the world around them.
Virtual reality also makes it possible for students to explore the depths of the ocean, space, or the moon. These are places students dream of going and with VR they can feel like they are floating in space or swimming in the depths of the ocean. Students can even travel to key events or places from the past or explore the human body. All of these experiences are much more memorable and enjoyable that just reading about them in class. Since everything is so detailed with VR, it allows students to examine things closely and examine what they are learning and looking at. Using VR is a great way to enhance student learning through experience
Virtual reality also brings students curiosity to a higher level. When we have their curiosity paired with in-depth activities this makes learning easier and more efficient. Students can engage their senses, making learning more fun and enjoyable. Virtual Reality can be utilized in so many different ways and can be almost anything you can think of.
Augmented reality is also a great way to enhance instruction and learning. There are various ways to incorporate augmented reality into instructional practices, like virtual reality. It can be used in classrooms to get students thinking critically and working cooperatively with their peers, with activities such as digital puzzle boxes or scavenger hunts. It is easy for teachers to control game play and set timers. When using AR it can be attached to physical locations, so there could be a virtual field trip or scavenger hunt with built in learning interactions students can access. These learning interactions allow students to interact with various objects or hot spots that enhance learning.
A few other ways that AR can aid in instruction is with various activities such as book reviews, word walls, or lab safety. To use AR with book reviews students can record themselves giving a book review and then assign the digital information to said book. Then when other students go to scan the cover of the book they can access the book review. A similar process can be used for word walls with the addition of utilizing the Aurasma app. Various students can record themselves stating definitions of the words on their word wall. Then when the word is scanned the definition the students said can be accessed using the app. Then lastly AR can assist in helping students understand lab safety in science. A teacher can add interactive hot spots in the laboratory to helps students learn various lab equipment and safety procedures.
Students can even have the ability to create their own augmented reality. Students are able to create their own Augmented Reality because there ae some platforms that don’t require code, making it possible for any student who is willing to work hard. It can be used to demonstrate something they have mastered in class. It is a creative and fun way they can present all they have learned, and gives them ownership over what they have created. It also gives them the opportunity to share what they have made with their friends or family.
Overall, VR and AR are great tools to utilize in the classroom with instructional practices. VR can give students so many various opportunities to go to places they could never imagine. It gives them the ability to examine and look closely at various things to expand their knowledge. With AR, it is a great way to intrigue students and get them motivated for learning. When using VR and AR as part of instruction in the classroom, we can change the way we teach students.
Resources
“10 Reasons To Use Virtual Reality In The Classroom -.” TeachThought, 26 Nov. 2018, http://www.teachthought.com/technology/10-reasons-use-virtual-reality-classroom/.
“August 2017: Augmented Reality in the Classroom.” Discovery Education, blog.discoveryeducation.com/blog/2017/08/01/augmentedreality/.
Crews, Jeff. “Five Ways Teachers Can Use-and Create-Augmented Reality Experiences – EdSurge News.” EdSurge, EdSurge, 27 Dec. 2018, http://www.edsurge.com/news/2018-01-22-five-ways-teachers-can-use-and-create-augmented-reality-experiences.
Stoltzfus, Kate. “5 Ways Teachers Can Use Virtual and Augmented Reality in the Classroom.” Education Week – Teaching Now, 18 May 2018, blogs.edweek.org/teachers/teaching_now/2018/05/virtual_reality_how_can_teachers_practically_use_it.html.